See our previous article Developing Suck! A Vampire Themed Adult Board Game Design for more details showing the game development progression.

Update: Unfortunately the EveryGame app was apparently crippled by Apple imposed restrictions. The ability to customize and create your own games was disabled. We are experiencing our own difficulties and frustrations getting our apps approved. See the sidebar for some we have been able to publish.

The adult board game design I’ve been working on called Suck! is coming together. After getting the EveryGame XML configuration files setup and some auxiliary images constructed for the dice, tokens and cards, I loaded it up on the iPad for the first time last week. It looked pretty good. But there was one small detail that needed to be fixed up. The fangs and heart symbol for the male player’s level meter was obscured by the History and Options menu tabs for the game. Although it seemed to require just a slight shift of the graphics objects, it made the blood chain sequences too close to each other. The circles were already a little small to shrink down further so I needed some other design element to tie them together.

I started with a horizontal bar that the rings could be bolted onto reminiscent of a dungeon restraint. After looking at it a bit, I came up with the idea to add a vertical beam in the form of a cross to balance it aesthetically. Somewhat symbolically, the blood would then start from the cross and drip down to either the fangs or the heart. This actually made more sense in a way.

Although relatively small, this design modification required a slight terminology change for the activity cards. Increasing and decreasing skill points by convention go up and down respectively. But, if the blood droplets are added to the chain starting from the cross downward like a dripping stream, then the terminology could be rephrased to add and remove. In this way there is no directional association. As you can see, even small changes can have ripple effects to other design components.

Here is the updated board design with the cross.

I have completed the movement and foreplay images for the dice mechanism. And, just last night, I completed a set of Hunter and Vampire activities to make up the foreplay cards. (HunterCardIdeas.pdf and VampireCardIdeas.pdf) I still need to enter the text onto the card images. The content may require some modifications to fit the available space.

I also created a first draft of the rules for this vampire themed adult board game design: Suck_rules.pdf

UPDATE: An enhanced version of this erotic game for couples called Suck! Me is now available for iPad. The foreplay game design was updated and reimplemented using Swift. For more details, see the Sexy Vampire Game Overview. Download it today and give yourselves even more reason to lick and suck on each other.

Creative Sex Game for Couples

 
 
Version 2 Now Available!
Suck! Me on the iPad
Download your copy today

 
 
 

A new version with lesbian themed vampire activities is in progress. In the meantime, you may be interested in our vampire themed sex game books available from Amazon:

 
Stimulate your passions and get your blood flowing red hot as you unleash the sexy beast inside you. Make your pulses pound as you hunt your prey and each other around the Castle, Church, Tomb and Dungeon. Add a touch of erotic horror to your adult play. Become the seductive vampire Master or sexy vampiress Queen and rule your bedroom tonight.